Heroes & Generals

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Juutas
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Heroes & Generals

Viesti Kirjoittaja Juutas »

http://www.heroesandgenerals.com/community/

https://www.facebook.com/HeroesAndGenerals

Tätä on tullut vuoden päivät hakattua. On First Person Shooter (FPS), mutta pelissä on osuus myös Generals jossa toimitaan euroopan kartalla ohjaten joukkoja. Sitten vaan valitaan kartalta esim. taistelu johon haluat osallistua. Tällä hetkellä peli on BETA vaiheessa ja mukana on vain Jenkit ja Saksa. Todella koukuttava ilmaispeli. Toki kultaa saa ostaa oikealla rahalla eli mikromaksumahis on mukana mutta en ole käyttänyt ja ihan über hyvin olen pelannut. Pelissä on vahva Suomi-Finland osanotto.

Pari kuvaa ja videota:

Kuva

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Kuva

Kuva

[youtube]http://www.youtube.com/watch?v=IS-nLm26ycY[/youtube]

[youtube]http://www.youtube.com/watch?v=KwVL1hVlpbA[/youtube]


Eli pelissä on pelattavana jalkaväki (infantry) todella laajalla asevalikoimalla, tarkka-ampuja luokka (recon), tankkiheebot (tank crew) ja lopuksi pelottava lentokoneen lentäjä (fighter/bomber pilot).

Tässä hieman nuita aseita pikavilkaisulla:

Kuva ja lisää aseita, ajoneuvoja sun muita tulee joka päivityksessä.

Ja tässä on ns. roadmap eli se joka kertoo pelin kehitysvaiheesta tällä hetkellä: http://www.heroesandgenerals.com/commun ... t/road-map

http://wiki.heroesandgenerals.com/wiki/Main_Page

Ja mikä hienointa!!! ----> http://www.heroesandgenerals.com/commun ... le-command (Google store tai Apple store: ilmainen molemmissa eli voit vaikka töissä hoitaa joukkojen sijoittelua ja taisteluita ja kotiin tullesas pistää turpaan niitä että tukka lähtee!)


Ja mut löytää sieltä yllätys yllätys nimimerkillä JuutasFIN . Pelaan vuorotellen sodat joko jenkeillä tai sakuilla. Ja foorumilta saa todella nopeasti jopa devaajilta vastauksia! Suosittelen lämpimästi jos haet hieman realistisempaa WWII peliä. Huom! Vaatii jonkun verran koneelta puhtia!


The minimum hardware requirements at this time are :
2GHz CPU w. SSE3 instruction set- dual-core recommended
1.5 GB RAM – 2 or more recommended
ATI HD 2000 or above (with >512mb RAM)
Nvidia 7900 or above (with >512mb RAM)
Windows XP, Vista or 7
Internet connection speed 1/1 mbit down/up respectively

Recommended hardware requirements at this time:
CPU with a score > 3000 on this list – CPU Benchmarks
4 GB RAM
ATI or Nvidia graphics adapter with >1gb RAM and a score >1000 on this list – Videocard Benchmarks
Windows 7
Internet connection speed 6/2 mbit down/up respectively

Ja lopuksi FAQ
http://www.heroesandgenerals.com/community/game/faq
Opel Astra J OPC-line stw -15
VW Golf GTI -06

"Acta Non Verba"
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Juutas
OCF Member 2024
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Viestit: 5892
Liittynyt: 26 Kesä 2006, 19:24
Paikkakunta: Jämsä
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Re: Heroes & Generals

Viesti Kirjoittaja Juutas »

Servut meni nyt maintance tilaan 2 tunniksi. Tässä mitä tänään tulee lisää... omnomnom!!!
Kuva

Sekä:

Now everyone has been able to drool over the new tanks, it's time for us to release a new batch of toys for you to play with. Fresh from the front line you are now able to buy and equip captured enemy weapons! Including weapons from none other then the Russians.

Take a look at the change log listed below to find out about all changes.

Weapons

Added M24 Frag Sleeve grenades for Germany
Unlocks at rank 3
Slightly shorter throw range, but does more damage as the M24 Handgrenades
Added Degtyarev DP-28 / German designation "Maschinengewehr 120(r)" (Russian LMG)
Available for both Germany and the United States
Unlocks at LMG Ribbon Level 11 for infantry
Added PPSh-41 / German designation "Maschinenpistole 717(r)" (Russian SMG)
Available for Germany and the United States on all characters.
Unlocks at SMG Ribbon Level 10
Added RGD-33 / German designation "Handgranate 337(r)" (Russian Hand Grenades)
Available for Germany and the United States
Unlocks at Explosives Ribbon Level 5
Added TM-35 (Russian Anti-Tank Mines)
Available for Germany and the United States
Unlocks at Tank Destruction Ribbon Level 5
Added PMK-40 (Russian Anti-Personnel Mines)
Available for Germany and the United States
Unlocks at Explosives Ribbon Level 11
Added first set of Weapon Personalizations
US M1 Garand Semi-Automatic rifle - see examples above
German Gewehr 43 Semi-Automatic rifle - see examples above


General Gameplay

Tweaked Spotting System
Different icons for Infantry and Vehicles
Infantry can see both spotted Infantry and Vehicles
Tanks and planes can only see spotted Vehicles
Spot notifications can only be seen if you are within a 300m radius of the spotted entity
If a player leaves the match before the match has ended, it now counts as a death
Removed "All" Chat from the Action Game
Buffed SMG's a bit
Buffed LMG's a bit
Red dots no longer show on the ground on each corner of a vehicle
Fixed zoom values coaxial and main cannon M4A1
Fixed a lot of issues which caused crashes
Fixed an issue where bombs could already be re-supplied without dropping all bombs
Fixed an issue where players could still spawn in depleted vehicles
Reduced sound effects of the PzII Ausf. C and Flakvierling
Fixed an issue that M4A1 did not smoke or burn on low health
Tiger II secondary gun now shows tracers


Campaign / Browser

230 New Towns / Airfields added (Primarily airfields) on the Campaign Map
You can now see the available resources in Training missions
Weapons now show which faction they belong to (Images for Russian, German and United States faction)
Re-named Social to Friends
Friends is now always visible, even when chat is not opened
Fixed queue on missions
Ranking re-enabled
You can now purchase a new specialized rank 0 character (tanker, pilot, recon).
Vouchers now prompt you to select a character (Should it require this to be chosen)
Ribbon Changes:
Moved Hetzer unlock from Tank Destruction Ribbon level 4 to Armor Damage Level 9
Moved Hellcat unlock from Tank Destruction Ribbon level 4 to Armor Damage Level 9
Moved MP40 unlock from tactical ribbon to SMG ribbon level 5
Removed MP40 unlock from tanker rank level 4
Moved Thompson unlock from tactical ribbon to SMG ribbon level 5
Removed Thompson unlock from tanker rank level 4
Moved SMG-sight mods unlocks from SMG ribbon level 9 to level 11
Moved SMG-barrel mods unlocks from SMG ribbon level 7 to level 9
Moved SMG-internal mods unlocks from SMG ribbon level 5 to level 7
Various minor tweaks to the UI layout on weapons window and weapon shop window
Adjusted fatigue bar in browser to make it more clear
Added modify-icon to weapons that have been modified on the weapons window
Fixed an issue where Find Mission would not show tank battles
Weapon attribute bars now correctly update when trying modifications
Fixed an issue where Campaign battles would become unclickable
Fixed an issue where players could not leave a squad
Fixed an issue where it would appear that you lost all your Assault Teams
Minor Localization changes
Opel Astra J OPC-line stw -15
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Stobe
'Diplomat'
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Viestit: 2011
Liittynyt: 26 Heinä 2007, 20:57
Paikkakunta: ESPOO

Re: Heroes & Generals

Viesti Kirjoittaja Stobe »

Latasinpa tuon itselleni. Löytyy nimimerkin takaa: kullimuna[FIN]. ihan mopo tasolla ollaan.
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Juutas
OCF Member 2024
OCF Member 2024
Viestit: 5892
Liittynyt: 26 Kesä 2006, 19:24
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Re: Heroes & Generals

Viesti Kirjoittaja Juutas »

Nimimerkki saattaa kyllä sulla vaihtua jossain kohtaa kunhan joku idiootti käy käryttämässä... :lol:
Opel Astra J OPC-line stw -15
VW Golf GTI -06

"Acta Non Verba"
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Juutas
OCF Member 2024
OCF Member 2024
Viestit: 5892
Liittynyt: 26 Kesä 2006, 19:24
Paikkakunta: Jämsä
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Viesti:

Re: Heroes & Generals

Viesti Kirjoittaja Juutas »

[youtube]http://www.youtube.com/watch?v=nEJ5rJDrZZ8[/youtube]

Siinä olisi taas tämän päivän parannuksia jne. Nyt alkaa olemaan touhua kentillä... :wink:

Kuva

Map update: Mountain Village

The level design team has been hard at work revamping the Mountain Village map and the time has come to share with you the fruits of our toil. This time around, the landscape and train station area has gotten the biggest (polygon) face lifts. Read on for the juicy specifics!

Ch-ch-ch-ch-changes

A good map comes from lots of testing and iteration. We have listened to your feedback, and we have also tweaked the map to be a step closer to our original vision. The entire train station area has gotten an overhaul, including new buildings, props and interiors. The railway has been rebuilt, and the very landscape it sits on top of is more lush and welcoming – or should we say – less intimidating. Such a transformation affects the nearby settlements, as can be seen for instance along the connecting attack lines E and D.
Drop those gondola train cars and flee!

You won’t recognize the new train station area. Just as the new gondola trains had chugged into the offloading area, an enemy bomber plane cracked through the sky and blew a hole in the station foundation. The local workers quickly understood the attackers meant business. They fled in a hurry, leaving everything as it was, while the attackers took over the station to use as their base of operations.

Kuva

The train station is strategically important as a check point for anything being transported in the Mountain Village. Through a previously secured access route, the new occupants of the land started collecting and loading fuel at an overturned farm estate. With the train station secured, they can secretly move the fuel without any interruptions.
Attack lines

Big, flashy new bridge. Luxurious houses. Longer distances. Ah, to bask in the sun or stroll along the lake side road, leisurely dodging tank shells. As requested, D-line now uses more of the map, and offers more flanking routes. E-line also has more flanking options and terrain to utilize for its poor foot soldiers.

Kuva

D-line

But it is not all fun and trains…. In the opposite end of the map the “improvement brush” has also been painting new terrain and better cover on the approach to the Fuel Depot.

Kuva

A-line

Also as requested, the first stretch of A-line and the area surrounding X1 is also more un-forested. Less forested. More forest! Anyways, stay safe. Bring your helmet. And we shall meet on the battlefield.
Opel Astra J OPC-line stw -15
VW Golf GTI -06

"Acta Non Verba"
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